Healer
Jump to: Description, Skills, Supplications
Healers are priests whose role within their religion is to protect and heal the faithful. They are the most defensively oriented of all classes, and their ability to heal wounds and cure harmful conditions is unmatched. Like all of the priest classes, healers can commune only the simplest of supplications unless accepted by a deity via EMPOWERMENT.
Healers must be good or neutral, with the exception of humans and dark elves whose societies are warped enough to produce them.
The prime stat on healers is wisdom and some of their abilities are: Blade Barrier, Swiftness, Rejuvenate, Restoration, Awaken, Nap, Sanctify room, and Group Teleport.
Humans, half-elves, half-drows, elves, gnomes, svirfnebli, cloud giants, storm giants, dwarves, dark elves, and arials may be healers. See: help EMPOWERMENT
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