Help|Races|Orc
Orcs are taller than humans and often deformed or mis-shapen. Their
race was originally crafted by the Dark Gods from fallen Elves as
a poor imitation of the Elven race. After generations of inbreeding
and corruption, very little of their original Elven heritage remains.
Their skin color varies from a pale gray or yellow to dark mottled
colors and is often pock-marked or scabrous. Their ears are somewhat
pointed like that of Elves but may be blunted or distorted. They
are thick-browed and remarkably strong despite having wiry limbs.
As with other races, there are variations in appearance among Clans,
some being hairless, some with tusks, etc. Orcs are cunning but
woefully stupid, strong but cowardly, and use pure brute strength
in plowing through their opponents. Greed, fear, and rage drive the
writhing brain of the Orc. Living together in Clans, only a single
Chief can lead the Clan village. A village shaman oversees the
selection of the Chief as well as other rituals integral to the
culture. See HELP CLANCHIEF for more information regarding the Chief
selection process.
Living in squalor since the time of their creation, Orcs have a strong
immune system and can eat things that would poison a Human, with no
ill affects. They are able to hide within caves, swamplands, and
within their own Clan villages. However, as creatures of darkness, Orcs
can see clearly without light but are easily damaged by light-based
attacks. All Orcs are evil and are too quarrelsome and bestial to ever
be orderly in nature. Although they aren't skilled enough to become
true pickpockets, Orcs can learn how to steal from one another. Because
of their bitter hatred of Elves (and Wood-Elves) they will attack either
on sight when berserking and strong enough to do so.
Max stats:
Str: Herculean (23) Int: Average (15) Wis: Average (16)
Dex: Dextrous (18) Con: Vigorous (24) Cha: Repulsive (13)
Orcs are automatically of the Berserker class and gain experience
faster when grouped with other Orcs.
See also: HELP CLANCHIEF ADAPT
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