Carrion Fields
    PLAY NOW! Home: Return to the main page. Forums: The official forums are a place to ask questions and receive answers. News: Information on past and present changes to the game. Help: Generally useful information, including maps, FAQs, tips, history, etc. Help Races: A brief rundown on Thera's 18 PC races. Help Classes: Info on the 16 available classes. Includes skill/spell lists. Help Religion: Help on spheres, religions, shrines, empowerment, tattoos, etc. Help Cabals: The organizations that drive the political landscape of Thera. Connect: Launch your default 'telnet' application and connect to carrionfields.com port 9999 About Us: The history of CF, and the people who make it great. Donate: CF is free to you, but it does cost money to run. Donations are gladly accepted.
Search help topics:


Shop at Amazon.com - part of the proceeds go to support the mud!
The Carrion Fields Multi User Domain
 
Vote for Carrion Fields at Top Mud Sites!
We are currently:
#8
and we need
24 votes
to gain a rank
(Vote every 12 hours.)
Vote for Carrion Fields on the Mud Connector!  Remember to cast your telnet vote by clicking on Connect to Carrion Fields on the Mud Connector page.
We are currently:
#32
and we need
8 votes
to gain a rank
(New one click voting!)

Vote for Carrion Fields at RPG Gateway!

Vote for Carrion Fields on Mud Magic!


Help|Classes|Shaman

Shamans are priests whose role within their religion is to seek and destroy the enemies of the faith. They possess an impressive array of supplications and are the most offensively oriented of the priest classes. However, because of the aggressive nature of their gift, many of their beneficial supplications can only be communed upon themselves. Like all of the priest classes, shamans require EMPOWERMENT to access any but the weakest of their powers.

Shamans must be good or evil.

The prime stat on shamans is wisdom, and some of their abilities are: Enhanced damage, Summon, Frenzy, Fatigue, Damnation, Rot, Famish, Aristaeia, and Wither.

Human, half-elves, half-drows, dark elves, dwarves, storm giants, fire giants, duergar, arials, and minotaurs may be shamans.

See: help EMPOWERMENT
Extra Experience Cost per Level: 0
Empowerment Required: Yes
Alignment: Good/Evil
Ethos: Any

See Also:

Shamans are trained in the following skills:

Level Skill Skill Skill
Level 1 Axe Flail Polearm
Sword Recall
Level 6 Fast Healing
Level 7 Kick
Level 9 Meditation
Level 10 Hand to Hand
Level 14 Metal Armor Use Aim
Level 15 Shield Block
Level 16 Parry Charge
Level 17 Lash Warcry
Level 18 Haggle
Level 19 Shield Cleave
Level 20 Second Attack Trance
Level 22 Slice Light Armor Use
Level 25 Enhanced Damage


Shamans are versed in the following supplications:

Level Supplication Supplication
Level 1 Afflict
Level 2 Illuminate
Level 3 Mend Wounds Detect Consecration
Level 4 Detect Evil Detect Good
Level 5 Blindness Refresh
Level 6 Detect Invis Protection
Level 7 Earthquake Know Alignment
Level 8 Poison
Level 9 Infravision Weaken
Level 11 Summon
Level 12 Cure Poison Dispel Evil
Dispel Good Famish
Level 13 Haven
Level 15 Cure Blindness Curse
Plague
Level 16 Protective Shield
Level 17 Unveiling Tsunami
Level 18 Cure Disease
Level 19 Dispel Magic Energy Drain
Level 20 Frenzy
Damnation
Level 21 Fatigue
Level 22 Turn Undead
Level 23 Fervor
Level 24 Sanctuary
Level 25 Cancellation
Level 26 Redemption
Level 27 Locate Object
Level 28 Word of Recall
Level 29 Holy Word Identify
Level 34 Demonfire
Level 38 Aristaeia
Level 40 Wither
Level 42 Rot

Carrion Fields Voted Number 1 MUD at Most Popular Sites more than two weeks in a row! Carrion Fields chosen MUD of the Month for July 2005 at Mud Magic!

NOTICE: We collect personal information on this site.
To learn more about how we use your information, see our Privacy Policy.

Terms of Service
Copyright © 2000-2008 Carrion Fields, LLC. All Rights Reserved.